Computer Graphics, Virtual Reality & Marketing
Wednesday, November 11, 2015
Our New Start-up : Rendr Softworks : Virtual Reality for Architects
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Today, when an architect wants to talk with a client about their project, they use blueprints, models, pictures or videos. These ...
Wednesday, February 11, 2015
SFML & 3DMouse support with 3DConnexionSDK
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How to make 3DMouse support in a SFML project? The problem with SFML is that the windows event layer is wrapped for multi-platform issues....
Tuesday, November 25, 2014
FreeImage & 64 bit compilation on Windows
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We are changing from lib DevIL to FreeImage because DevIL is not thread-safe. But the FreeImage website lacks of x64 binaries We had to...
Thursday, June 19, 2014
SSE horizontal minimum and maximum
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static inline float sseHorizontalMin(const __m128 &p) { __m128 data = p; /* [0, 1, 2, 3] */ __m128 low =...
4 comments:
Sunday, May 11, 2014
LibXML2 & 64 bit compilation on Windows
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We recently tried to change our platform from 32bit to 64bit. Here are some feedbacks: - We were based on libxml2, which relies on libico...
Hello, world.
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Just a simple announcement : From now, all posts will be written in English.
Friday, September 28, 2012
SFML2.0 RC and Visual Studio 2012 RC
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EDIT 2013/07: SFML2.0 Stable is out! http://www.sfml-dev.org/ Cette semaine, j'ai essayé la version 2.0 RC de la SFML , qui est ab...
2 comments:
Saturday, August 25, 2012
Le premier lancer de rayon... a eu lieu en 1525 !
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En 1525, Albrecht Dürer, peintre, graveur et mathématicien allemand expose une méthode pour représenter les perspectives. Il reporte point...
Tuesday, July 10, 2012
Rencontre avec Balthazar Auxietre - Eidolon
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Ce weekend, nous avons rencontré Balthazar Auxietre , réalisateur du projet Eidolon , "une installation immersive qui propose de v...
Thursday, June 14, 2012
Premiers retours de Gaiagen
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Nous avons des nouvelles de Gaiagen , le logiciel de génération de mondes virtuels développé par Julien Lagorsse et ses acolytes, et...
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